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January results: iOS shots, DirectX11, Roar and CryEngine3


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#1 ufna

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Posted 05 February 2013 - 01:47 AM

Dear friends!


There are few news about our January activity.

First of all, we moved our server infrastructure to Roar Engine. Guys from Run With Robots are cool and we have a deal in result. We used our own Erlang-based solution before, but it's very expencive to develop and support it for us, so we preffered to use cloud solution. So, we got a very powerfull and scalable solution, which gave us ability to grow faster.

Posted Image

Second one, we made few tests with DirectX11. Nevertheless, DX9 is the primary tech for SeaCraft still, but we've completely changed our visuals. New screens will be soon, for now you can see just a one shot from DX11 internal benchmark test:

dx11_tests.jpg

Heh, I found one old shot from CryEngine3 - that's how Komsomolets ship looks in it:

seacraft_cryengine3.jpg

CE3 is useless for games like our (if you want I can describe in details). Also we love the power of the Unreal Engine 3 and don't want to change it to anything else :)

And for dessert, two screens from early iOS builds:

sc_ios_2.jpg - iPhone 4 screen

sc_ios_1.jpg - iPhone 5 emulation

Today we're working on something big and I hope we'll show it soon. Stay with us to be first! :)

#2 EvolGrinZ

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Posted 05 February 2013 - 08:57 AM

Looking good :seal:
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#3 DexterCRO

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Posted 05 February 2013 - 09:58 AM

Cool, but STILL NO SUBS SCREENSHOTS!!!!
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#4 Bones2337

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Posted 05 February 2013 - 03:46 PM

Looking good
:seal: approves

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#5 Gertcha

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Posted 05 February 2013 - 05:29 PM

Nice screenies, bit too much glare though, but still very nice :good:

#6 tahs542

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Posted 06 February 2013 - 05:40 PM

here are some torpedo ideas the mk 48 is sub launched

Edited by tahs542, 06 February 2013 - 05:43 PM.


#7 tahs542

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Posted 06 February 2013 - 05:42 PM

i agree a bit to much glare and i would really like to see some Submarine shots and even torpedo concept art :dash:

Posted Imagejust some ideas

#8 ufna

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Posted 16 February 2013 - 07:17 AM

i agree a bit to much glare and i would really like to see some Submarine shots and even torpedo concept art :dash:


I have a screen of one :)

Torpedo_533.jpg

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  • Missle_P-15U.jpg
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#9 k4mik4zE

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Posted 05 March 2013 - 01:59 PM

iOS builds? will it run on iphone/ipad?

#10 ufna

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Posted 05 March 2013 - 04:23 PM

iOS builds? will it run on iphone/ipad?


iOS version will be next after PC/Mac release.




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